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And as you beat them across the back of the head with the wrench or shoot them in the groin with your shotgun, you're treated to certain militant commands such as "Friendly-fire sir! Friendly-fire!", and "I'm hurt, but I think I can go on, sir!". In my experiences, it seems you can shoot a fellow soldier two or three times before he takes it personally. It's a pretty easy thing to do being that it takes a lot more to get the soldier's to shoot back at you. As usual, you have the option of killing your allies. Soldiers also didn't seem to have too hard of a time following me - in the original Half-Life they would always seem to get stuck behind doors and around corners. When you meet up with fellow soldiers, one will be as smart as to take out a torch and bust down a door for you to go through. Gearbox seems to have also improved the AI portion just a little. You'll have to play at least until you get to the scene where the room decays and fills in with radioactive ooze to know where I am coming from. Only a few minutes into the game you are treated to some pretty fantastic looking scenes and sequences, and you are faced with terrible danger. As with the original Half-Life, I was sucked right in by Opposing Force. You find yourself in a building with a scientist and two dead soldiers. Things go wrong, and your aircraft goes down hard. You are first treated to a cinematic sequence in a chopper of your fellow soldiers and yourself chatting about the purpose of heading to Black Mesa. When you begin your mission, not much is known about it. Half-Life: Opposing Force pretty much follows the same story line as the original, but this time around, instead of taking on the role of Gordon Freeman, you become the opposing force: a military corporal by the name of Adrian Sheppard. However, since this is a review of Opposing Force and not Half-Life itself, focus will be taken on the new story line, new weapons, new single and multiplayer levels, and new race of monsters that exist within this title. For those of you that haven't heard of, seen, or even played Valve's original smash-hit-success, Half-Life, I suggest you go to your local dealer and purchase it at once - to put it short and sweet, it's amazing.
HALF LIFE OPPOSING FORCE SOUNDTRACK SOFTWARE
Rather, it is an "extension" of Half-Life and, as such, requires that you have the original Half-Life.įrom Gearbox Software comes the first official expansion pack for the undisputed Game of the Year '98 - Half-Life: Opposing Force. While the game offers a new episode, it is not a sequel to Half-Life. Half-Life: Opposing Force offers new weapons, both military and alien, new levels, new enemies and a new multi-player experience. Left stranded, dazed and confused, you'll need to work with those you were sent in to "contain." A few squads of military personnel are still alive within the complex as well and you'll need their help to escape alive. However, before you are given your orders, something goes horribly wrong and your whole platoon is killed. Your mission? Silence Gordon Freeman and his fellow scientists.
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In Half-Life: Opposing Force, you play the other side: Cpl. In Half-Life, you were Gordon Freeman, a scientist struggling to escape the horrific facility. An entirely new episode for the Half-Life series, Half-Life: Opposing Force returns you to the Black Mesa Research Facility, where an experiment has gone completely wrong.
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